@babon
| Updated streaming assets and improved Unity rendering settings with better scale and anti-aliasing. |
| 2026-04-24 | 9 | +1141763/-172124 | wishwish-unity-v29 | 85/100 | Merged major branch, fixed iPhone rendering issues, updated assets, and improved VFX integration. |
| 2026-04-23 | 7 | +1052759/-184633 | wishwish-unity-v27 | 75/100 | Fixed audio issues, optimized JSON handling, updated iOS target version, and merged large branch changes. |
StreamingAssets
wishwish-unity-v2 · +66/-44
"Fade To White" VFX from _WishWish scene copied and set to activate
wishwish-unity-v2 · +15290/-680
Dont spam warnings if there's no audiolistener in scene
wishwish-unity-v2 · +9/-2
Hide 3d model on unbox
wishwish-unity-v2 · +1/-0
Update StreamingAssets dump
wishwish-unity-v2 · +248/-226
Add important shaders to always be included in build
wishwish-unity-v2 · +16/-3
Fixed box Frame alpha culling not working properly on iPhone and blocking the box sky effect
wishwish-unity-v2 · +266/-14
BoxSelection.prefab: Bring up to par with _Wen/_Prefab/Box Selection.prefab
wishwish-unity-v2 · +320/-332
Merge Wen with jolly-uaal
wishwish-unity-v2 · +1125547/-170823
Merge branch 'Wen' of https://github.com/Sofamon/wishwish-unity-v2 into jolly-uaal
wishwish-unity-v2 · +1047848/-80660
Rebuild StreamingAssets so audio clips get picked up
wishwish-unity-v2 · +470/-470
Fixing audio, it used to work, but probably got overriden by work-in-progress, so bringing it back to production
wishwish-unity-v2 · +269/-51
Use JsonUtility instead of JsonConvert for simple payload to avoid a small hitch
wishwish-unity-v2 · +3/-1
iOSTargetOSVersionString 12 -> 17, fixes 700 warnings when building .framework, and matches what our xcode project targets
wishwish-unity-v2 · +1/-1
Merge branch 'Wen' of https://github.com/Sofamon/wishwish-unity-v2 into jolly-uaal
wishwish-unity-v2 · +4166/-103450
Remove .DS_Store files and add to gitignore
wishwish-unity-v2 · +2/-0